![]() After it finished creating the directory structure for my mod, I went into data_VCR (the folder it created) and ran Visualmunge from inside the _BUILD folder in there, to compile the world, just to see if it would show in my addon folder and if i could see it in my instant action menu. Following the 'getting started' file in the documentation, I opened munge, created my world (I selected hero assault as the only game mode, not sure if that mucked something up) gave it a 3char, a name, and description. ![]() ![]() ![]() Just got modtools, went to go try it out.
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